Traits

MI-Water II (Common)

Category: Magic I

"Shape waters to engulf your enemies in waves."

Ability:

Water II:  50% Chance to reduce the enemies speed by 15

MI-Terra II (Common)

Category: Magic I

"Bend the earth under your paws to even create formations."

Ability:

Terra II:  50% chance to stun an enemy.

MI-Gale II (Common)

Category: Magic I

"Call for a summer breeze or summon a disastrous tornado."

Ability:

Gale II:  Attacks with +10 speed boost.

MI- Pyrus III (Common)

Category: Magic I

"A miniscule blaze that grows into a grand inferno."

Ability:

Pyrus III: Attacks with +25% MG boost and inflict burn.

MI-Glacial III (Common)

Category: Magic I

"Overcome and command freezing waters and ice."

Ability:

Glacial III: Attacks with +25% MG boost and inflict freeze 

MI-Water III (Common)

Category: Magic I

"Shape waters to engulf your enemies in waves."

Ability:

Water III:  Attacks with +25% MG boost and reduce all enemy speed by 30

MI-Terra III (Common)

Category: Magic I

"Bend the earth under your paws to even create formations."

Ability:

Terra III:  Attacks with +25% MG boost and stun an enemy.

MI-Gale III (Common)

Category: Magic I

"Call for a summer breeze or summon a disastrous tornado."

Ability:

Gale III:  Attacks with +25% MG boost and +10 speed to your party for 1 turn.

108 results found.