Traits
MI-Water II (Common)
"Shape waters to engulf your enemies in waves."
Ability:
Water II: 50% Chance to reduce the enemies speed by 15
MI-Terra II (Common)
"Bend the earth under your paws to even create formations."
Ability:
Terra II: 50% chance to stun an enemy.
MI-Gale II (Common)
"Call for a summer breeze or summon a disastrous tornado."
Ability:
Gale II: Attacks with +10 speed boost.
MI- Pyrus III (Common)
"A miniscule blaze that grows into a grand inferno."
Ability:
Pyrus III: Attacks with +25% MG boost and inflict burn.
MI-Glacial III (Common)
"Overcome and command freezing waters and ice."
Ability:
Glacial III: Attacks with +25% MG boost and inflict freeze
MI-Water III (Common)
"Shape waters to engulf your enemies in waves."
Ability:
Water III: Attacks with +25% MG boost and reduce all enemy speed by 30
MI-Terra III (Common)
"Bend the earth under your paws to even create formations."
Ability:
Terra III: Attacks with +25% MG boost and stun an enemy.
MI-Gale III (Common)
"Call for a summer breeze or summon a disastrous tornado."
Ability:
Gale III: Attacks with +25% MG boost and +10 speed to your party for 1 turn.