Traits
Atypical Antlers (Sacred)
Two antlers with a tree-root look, and they do not mirror each other.
Tiara Formation (Sacred)
five to seven horns that sit along the upper forehead. Wraps around each to side of the head, stopping near the base of the ear lobes.
Centerpiece Formation (Sacred)
One single horn at the center of the forehead.
Cluster Formation (Sacred)
Multiple horns that branch from one spot; paired with the formation of that spot they're connected to (ex. dual formation)
Shaped Pawpads (Sacred)
Pawpads that are shaped in any way other than the normal shape.
4 Seraph Wings (Sacred)
A trait where there are large wings on the shoulder blades and medium wings are lower on the back. 4 Max
Floral Growth (Sacred)
Floral growths that grow from the kemata's fur rather than just being an accessory.
MI- Necromancy (Sacred)
Reanimate a deceased creature or monster with half of the Kematas stats(rounding up) once per hunt. The controller of the creature will determine the order of which the creature will act amongst the party.
MI- Summon (Sacred)
Summons a deity from the past to attack for 1 turn.
Kallen - They rain down a fiery hailstorm. Deals 70 MG Pyrus damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal Pyrus MG damage equal to user's MG stat.
Silvertide - A large tide rips and tears throught the enemy. Deals 70 MG Water damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal water MG damage equal to the user's MG stat.
Adonus - Crushes your enemies in tomb made of obsidian. Deals 70 MG Terra damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal Terra MG damage equal to the user's MG stat.
MI- Longevity (Sacred)
For 2 turns, restore and double the HP of all party members. At the end of the hunt, revive any fallen members to half HP and remove any status effects from the party.