Traits

MI- Flora II (Rare)

Category: Magic I

Flora II: manipulate the growth of small vegetation

MI- Flora III (Rare)

Category: Magic I

Flora III: manipulate vegetation into weaponry

MI- Charm I (Rare)

Category: Magic I

Charm I: 50% to enchant a foe, 10% discount at vendors

MI- Charm II (Rare)

Category: Magic I

Charm II: 15% discount at vendors, 10% chance to roll a companion on any activity

MI- Charm III (Rare)

Category: Magic I

Charm III: 75% chance to enchant a foe, 20% discount at vendors, 20% chance to roll a companion on any activity

MI- Wealth I (Rare)

Category: Magic I

Wealth I: rewards increased by 10%

MI- Wealth II (Rare)

Category: Magic I

Wealth II: rewards increased by 25%, guaranteed 1 item for any activity

MI- Wealth III (Rare)

Category: Magic I

Wealth III: rewards increased by 50%, 20% chance to roll a rare item for any activity

MI- Curse (Blessed)

Category: Magic I

Inflict a target with a random negative status effect. The effects are doubled. 

-Turn effects are doubled and damage is doubled.

MI- Haste (Blessed)

Category: Magic I

The party can take an additional turn one time at any point during any hunt. 

MI- Telepathy (Blessed)

Category: Magic I

Brainwashes an enemy to attack itself or its allies. 

MI-Foresight (Blessed)

Category: Magic I

Once per turn, avoid an attack from one target.

Can reroll once on any activity. 

MI- Necromancy (Sacred)

Category: Magic I

Reanimate a deceased creature or monster with half of the Kematas stats(rounding up) once per hunt. The controller of the creature will determine the order of which the creature will act amongst the party. 

MI- Summon (Sacred)

Category: Magic I

Summons a deity from the past to attack for 1 turn. 

Kallen - They rain down a fiery hailstorm. Deals 70 MG Pyrus damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal Pyrus MG damage equal to user's MG stat.

Silvertide - A large tide rips and tears throught the enemy. Deals 70 MG Water damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal water MG damage equal to the user's MG stat.

Adonus - Crushes your enemies in tomb made of obsidian. Deals 70 MG Terra damage if the user is below lvl 20 or has less than 70 MG. Otherwise, deal Terra MG damage equal to the user's MG stat. 

 

MI- Longevity (Sacred)

Category: Magic I

For 2 turns, restore and double the HP of all party members. At the end of the hunt, revive any fallen members to half HP and remove any status effects from the party.

MI- Death (Sacred)

Category: Magic I

Inflicts death with a 50% chance to defeat one large monster per turn or 70% chance to defeat up to 2 medium monsters per turn or 90% chance to defeat up to 3 small monsters per turn. 

MI - Time (Sacred)

Category: Magic I

The party can take an additional turn one time at any point during any hunt without the target(s) taking their turn. Any damage or status effects done to the party are removed.
All enemies are reverted back to LVL 1.

MI-Gale III (Common)

Category: Magic I

"Call for a summer breeze or summon a disastrous tornado."

Ability:

Gale III:  Attacks with +25% MG boost and +10 speed to your party for 1 turn.

Moonlight (Exclusive)

Category: Magic I
Species: Kemata

Excluisve magic bound to the kemata Lunar Eclipse

Heals all kematas at the end of battle, when facing against Poison or Shade monsters, reduces all stats of said monster by half. Allows the team to attack twice in the first turn.

Cannot be used by any other kemata

61 results found.